macos-e2e-scaffold

Official

Streamline macOS E2E test scaffolding.

AuthorParetofilm
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Audits macOS SwiftUI projects to automatically scaffold XCUITest infrastructure, rank top views by interactive control density, and emit a Claude-readable xcresult runner script. Manual invocation only — modifies project files.

Core Features & Use Cases

  • Audits the project to enumerate SwiftUI scenes and identify top views by interactive-control density.
  • Suggests accessibility identifiers for the most important controls and batch-applies them after user confirmation.
  • Generates ranked test stubs for Smoke, Happy-Path, and Error-Recovery scenarios, plus optional modals/menus when detected.
  • Emits a Claude-readable xcresult runner script to run tests and export results.
  • Prevents overwriting existing UI test targets; instructs how to extend manually if needed.

Quick Start

Run the macos-e2e-scaffold skill on a macOS SwiftUI project to generate the UI test scaffolds and runner script.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: macos-e2e-scaffold
Download link: https://github.com/Paretofilm/superpowers-gstack/archive/main.zip#macos-e2e-scaffold

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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