What problem does it solve? Building a settings window that matches Apple's macOS 26 (Tahoe) design language is tricky: SwiftUI's declarative Window scene cannot produce the liquid glass chrome, and missing modifiers leave you with opaque backgrounds and broken translucency. This Skill provides a complete, working architecture for a native settings window. ## Core Features & Use Cases - NSWindowController-based window: Creates the NSWindow programmatically with .fullSizeContentView to get rounded liquid glass corners that SwiftUI Window scenes cannot produce. - NavigationSplitView layout: Sidebar plus detail panes with back/forward toolbar navigation, grouped Form sections, and transparent scroll backgrounds. - Copy-ready reference code: Includes SettingsWindowController.swift, SettingsView.swift, and an example detail pane covering Toggle, Picker, Slider, and LabeledContent patterns. - Use Case: You are building a menu-bar macOS app and need a preferences window. Follow the six-step guide to create a tab enum, window controller, root view, and detail panes, then open it with SettingsWindowController.show(tab: .general). ## Quick Start Ask the AI to add a native macOS settings window with liquid glass styling to your SwiftUI app using this skill.