macos-spm-app-packaging

Scaffold, build, package, and release macOS apps with Swift Package Manager.

Updated Feb 7, 2026
One-click install
npx skills add https://github.com/igor-kupczynski/foodbuddy --skill macos-spm-app-packaging-igor-kupczynski
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: macos-spm-app-packaging
Source: https://github.com/igor-kupczynski/foodbuddy/tree/main/.skv/skills/macos-spm-app-packaging
Command: npx skills add https://github.com/igor-kupczynski/foodbuddy --skill macos-spm-app-packaging-igor-kupczynski

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes assets (resource) and references (resource) components.

What problem does it solve?

This Skill enables developers to create, build, package, and release macOS applications using Swift Package Manager (SPM) without relying on Xcode, streamlining the development workflow for command-line tools and GUI applications.

Core Features & Use Cases

  • Project Scaffolding: Generates a complete SwiftPM macOS app structure from scratch.
  • Build & Package: Compiles SwiftPM targets into a .app bundle, handling universal binaries.
  • Release Automation: Includes scripts for signing, notarization, and generating appcasts for distribution.
  • Use Case: You need to quickly bootstrap a new macOS utility app that uses SwiftPM for its dependencies and build system, and you want to automate the entire release process from local build to notarized distribution.

Quick Start

Use the macos-spm-app-packaging skill to scaffold a new macOS application and then package it for release.

Frequently Asked Questions about macos-spm-app-packaging

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I build and package a macOS app using Swift Package Manager instead of Xcode?

You can build and package a macOS app using Swift Package Manager by automating the scaffolding and compilation of SPM targets into a `.app` bundle, completely bypassing Xcode for the core build process.

Can I automate codesigning and notarization for a SwiftPM macOS app release?

Yes, you can automate codesigning and notarization for a SwiftPM macOS app release using included scripts that handle the entire process from local build to notarized distribution.

Do I need Xcode installed to generate a macOS app bundle with SwiftPM?

You do not need Xcode installed to generate a macOS app bundle with SwiftPM; only the Swift toolchain is required. Xcode is only needed optionally if you want to generate app icons.

What is the best way to scaffold a new macOS utility app without using Xcode?

The best way to scaffold a new macOS utility app without Xcode is to use Swift Package Manager to generate a complete macOS app structure from scratch, streamlining your command-line development workflow.

How do I create universal binaries for a macOS SwiftPM application?

To create universal binaries for a macOS SwiftPM application, you can use build scripts that compile SwiftPM targets into a `.app` bundle while handling universal binary architectures.

How do I generate an appcast for distributing a macOS app built with SwiftPM?

You can generate an appcast for distributing a macOS app built with SwiftPM by using release automation scripts that handle appcast generation alongside signing and notarization.