macos-spm-app-packaging

Automate SwiftPM macOS app scaffolding, building, signing, and notarization.

Updated Jun 2, 2026
One-click install
npx skills add https://github.com/PicoMLX/SwiftSQLite --skill macos-spm-app-packaging-picomlx
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: macos-spm-app-packaging
Source: https://github.com/PicoMLX/SwiftSQLite/tree/main/.agents/skills/macos-spm-app-packaging
Command: npx skills add https://github.com/PicoMLX/SwiftSQLite --skill macos-spm-app-packaging-picomlx

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill requires swift, codesign, notarytool, stapler, iconutil, sips, and includes assets (resource) and references (resource) components.

What problem does it solve?

This skill solves the complexity of creating, building, and notarizing macOS applications directly from Swift Package Manager projects without requiring the overhead of an Xcode project file.

Core Features & Use Cases

  • Project Scaffolding: Quickly bootstrap a standard macOS app directory structure with necessary configuration files.
  • Automated Packaging: Build universal binaries, generate app bundles, and handle code signing, notarization, and stapling for distribution.
  • Use Case: Use this when you need to maintain a lightweight, scriptable build pipeline for a macOS utility or menu bar app that relies on SwiftPM for dependency management.

Quick Start

Use the macos-spm-app-packaging skill to bootstrap a new project folder and package it for local execution.

Frequently Asked Questions about macos-spm-app-packaging

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I package a macOS app using SwiftPM without an Xcode project file?

Packaging a macOS app using SwiftPM without an Xcode project involves automating the end-to-end lifecycle from scaffolding to building universal binaries and generating app bundles.

How does notarization work for SwiftPM-based macOS applications?

Notarization for SwiftPM-based macOS applications is handled by automating code signing, notarization, and stapling to satisfy hardened runtime requirements for distribution.

Can I use SwiftPM to build and sign command-line or menu bar apps for macOS?

Yes, you can use SwiftPM to build and sign command-line or menu bar apps for macOS, maintaining a lightweight, scriptable build pipeline without requiring Xcode project files.

What is the best way to automate code signing and notarization for a SwiftPM project?

The best way to automate code signing and notarization for a SwiftPM project is using a pipeline that handles hardened runtime requirements, notarytool submissions, and stapling.

Does this packaging process support generating Sparkle-compatible appcast files?

Yes, the packaging process supports Sparkle-compatible appcast generation alongside building universal binaries and handling notarization for macOS distribution.