macos-text-and-input

Community

Build rich text and code editors for macOS.

AuthorLaughingJackalope
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill eliminates the limitations of SwiftUI's basic TextEditor for macOS, enabling developers to build fully-featured rich text editors, code editors, and custom text input experiences with native AppKit performance and full system integration.

Core Features & Use Cases

  • TextKit 2 Native Architecture: Leverage the modern TextKit 2 pipeline (NSTextContentStorage, NSTextLayoutManager, NSTextViewportLayoutController) for performant layout of large documents.
  • Full NSTextView Control: Configure rich text editing, find bars, font panels, custom keyboard handling, and embedded text attachments for advanced use cases.
  • SwiftUI Interop: Wrap NSTextView as NSViewRepresentable to use native AppKit text capabilities in SwiftUI applications.
  • Use Case: Build a macOS code editor with syntax highlighting, line numbers, find/replace functionality, and custom keyboard shortcuts, or a rich text note-taking app with font styling and embedded media attachments.

Quick Start

Use the macos-text-and-input skill to implement a custom NSTextView-based code editor in your macOS app with line numbers, find bar support, and monospaced font configuration.

Dependency Matrix

Required Modules

None required

Components

references

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: macos-text-and-input
Download link: https://github.com/LaughingJackalope/macos-skills/archive/main.zip#macos-text-and-input

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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