makepad-shaders

Locate and apply Makepad shader patterns and SDF references.

Updated Feb 3, 2026
One-click install
npx skills add https://github.com/RoooyHe/betula --skill makepad-shaders
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: makepad-shaders
Source: https://github.com/RoooyHe/betula/tree/main/.claude/skills/makepad-shaders
Command: npx skills add https://github.com/RoooyHe/betula --skill makepad-shaders

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes references (resource) components.

What problem does it solve?

This Skill helps developers quickly locate and apply Makepad shader patterns and local documentation to accelerate shader development.

Core Features & Use Cases

  • Pattern library: Access a curated set of Makepad shader patterns and references.
  • Documentation access: Read base shader docs and Sdf2d references for deeper understanding.
  • Use Case: Build a capsule button with SDF, hover effects, and gradients using _base docs.

Quick Start

Start by browsing the included _base patterns and references to begin prototyping shaders in your Makepad UI projects.

Frequently Asked Questions about makepad-shaders

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I find ready-to-use Makepad shader patterns for rapid UI prototyping?

You can find ready-to-use Makepad shader patterns by browsing a curated library of references and local documentation, enabling quick learning and rapid UI prototyping without starting from scratch.

What is the best way to draw SDF shapes like capsule buttons in Makepad?

The best way to draw SDF shapes in Makepad is using the included base shader documentation and Sdf2d references, which provide the context needed to build capsule buttons with hover effects and gradients.

How does Sdf2d work when building UI shaders in Makepad?

Sdf2d works by providing signed distance field drawing functions that you can reference locally to understand shader mechanics and apply specific patterns for rendering UI components in Makepad.

Do I need prior shader knowledge to use Makepad SDF drawing patterns?

You do not need extensive prior shader knowledge, as the Skill provides local documentation in the base patterns and references directory to help developers quickly learn and apply Makepad shader patterns.

Can I use these Makepad shader references for adding hover effects and gradients?

Yes, you can use these Makepad shader references to implement UI effects, as the documentation specifically covers building capsule buttons with SDF, hover effects, and gradients for UI projects.