map-systems

Decompose concept documents into module maps, dependency graphs, and design order.

18|5|Updated Nov 25, 2025
One-click install
npx skills add https://github.com/wsman/MY-DOGE-MICRO --skill map-systems-wsman
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: map-systems
Source: https://github.com/wsman/MY-DOGE-MICRO/tree/main/.agents/skills/map-systems
Command: npx skills add https://github.com/wsman/MY-DOGE-MICRO --skill map-systems-wsman

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This Skill turns a broad concept into a structured system decomposition so teams can see what modules are needed, how they relate, and what to design first.

Core Features & Use Cases

  • Module Enumeration: Identifies explicit and implied modules from a concept document.
  • Dependency Mapping: Organizes modules into layers, flags bottlenecks, and detects circular dependencies.
  • Priority Planning: Assigns modules to milestone tiers and produces a recommended design order.
  • Use Case: Use this Skill when you need to break a product idea into an actionable architecture plan before writing detailed design docs.

Quick Start

Ask this Skill to decompose your concept into modules, dependencies, and priority tiers.

Frequently Asked Questions about map-systems

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I break down a product concept into a module architecture plan?

To break down a product concept into a module architecture plan, this Skill decomposes your concept document into an enumerated module map, dependency graph, and design order. It identifies explicit and implied modules for structured system design.

How does dependency mapping work for systems design?

Dependency mapping for systems design works by organizing identified modules into layers and flagging bottlenecks. This process includes detecting circular dependencies and assigning modules to milestone tiers for priority planning.

What is the best way to plan milestone priorities for game system planning?

The best way to plan milestone priorities for game system planning is to assign decomposed modules into milestone tiers. This approach produces a recommended design order that satisfies milestone planning and collaborative review requirements.

Can I use this for concept decomposition before writing detailed design docs?

Yes, you can use this for concept decomposition before writing detailed design docs. It turns a broad product idea into structured system decomposition, allowing teams to see required modules, relationships, and design priorities.

How do I detect circular dependencies when mapping out software modules?

To detect circular dependencies when mapping out software modules, the Skill analyzes your concept's module relationships. It flags bottlenecks and identifies circular dependencies during the dependency mapping workflow to ensure a viable design order.