maple-background

Generate MapleStory map backgrounds from reference renders with deterministic prompts.

Updated Jan 23, 2026
One-click install
npx skills add https://github.com/zdpk/skills --skill maple-background
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: maple-background
Source: https://github.com/zdpk/skills/tree/main/dotfiles/skills/custom/maple/maple-background
Command: npx skills add https://github.com/zdpk/skills --skill maple-background

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Generate authentic MapleStory map backgrounds from reference assets to save time and ensure pixel-accurate aesthetics for content creators.

Core Features & Use Cases

  • Input parsing for base map name or ID and optional variation parameters (time of day, weather, expanded area)
  • Reference collection workflow using maplestory map renders as inputs to ensure authentic style
  • Automated background generation that preserves MapleStory's tile style using the Nano Banana Pro workflow
  • Output registration and storage in background/index.json with metadata for easy reuse
  • Support for multiple aspect ratios (16:9, 9:16, 1:1) and variant naming conventions

Quick Start

Provide a base map reference and optional variation to generate a MapleStory-like background and save it to background/ with an index entry.

Frequently Asked Questions about maple-background

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I generate authentic MapleStory map backgrounds from reference images?

To generate authentic MapleStory map backgrounds, provide a base map name or ID and optional variation parameters like time of day or weather. The Skill uses reference renders with deterministic prompts and model settings to ensure pixel-accurate aesthetics.

Can I create different aspect ratios for MapleStory background variations?

Yes, you can create MapleStory background variations for multiple aspect ratios including 16:9, 9:16, and 1:1. The Skill applies variant naming conventions and registers output metadata in background/index.json for reuse.

What is the process for adding time of day or weather variations to an existing map background?

Adding time of day or weather variations involves inputting optional variation parameters alongside the base map reference. The workflow enforces deterministic prompts to produce the desired environmental changes while preserving the authentic tile style.

Does the background generation workflow exclude characters and UI elements?

Yes, the background generation workflow validates assets and explicitly avoids including characters or UI elements. This ensures the output remains an authentic MapleStory map backdrop suitable for content creation.

How do I collect and prepare reference renders for MapleStory background generation?

You collect reference renders by using existing MapleStory map renders as inputs. The Skill parses the base map name or ID and uses these references to enforce game-accurate aesthetics throughout the generation workflow.