market-pricing
CommunityDynamic Pricing for Market Simulations with Seeded RNG.
Software Engineering#dynamic pricing#market simulation#random number generation#rarity multipliers#game economics
Authordiadia0000
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill streamlines the creation of dynamic market pricing models with daily seeded randomness, ensuring accurate market simulation for resource-driven games.
Core Features & Use Cases
- Daily Pricing Simulation: Rebuilds the market pricing algorithm for dynamic daily market adjustments based on randomized game days.
- Seeded RNG for Consistency: Ensures identical pricing for multiple players by using game days as a seed for random number generation.
- Rarity-Based Multipliers: Multiplies prices based on item rarity to simulate realistic market dynamics.
- Daily Blueprint Rotation: Introduces a system where blueprints change daily to mimic market fluctuations and player decisions.
Quick Start
Calculate the price of a rare item in game day 7.
Dependency Matrix
Required Modules
None requiredComponents
scripts
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: market-pricing Download link: https://github.com/diadia0000/ForWanna/archive/main.zip#market-pricing Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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