mc-respawn

Reset a Minecraft agent's health and position after death via the /act/respawn endpoint.

10|Updated Jul 22, 2025
One-click install
npx skills add https://github.com/bdambrosio/Cognitive_workbench --skill mc-respawn
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: mc-respawn
Source: https://github.com/bdambrosio/Cognitive_workbench/tree/main/src/world-tools/minecraft/mc-respawn
Command: npx skills add https://github.com/bdambrosio/Cognitive_workbench --skill mc-respawn

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes scripts (resource) components.

What problem does it solve?

This Skill provides a crucial recovery mechanism for Minecraft agents, allowing them to reset their embodiment and state after a death event, ensuring continuity in gameplay and research.

Core Features & Use Cases

  • Post-Death Recovery: Automatically resets health, position, and other death-related states.
  • State Restoration: Restores the agent to a safe spawn point or bed location.
  • Use Case: After an agent dies in a Minecraft simulation, this tool is invoked to bring it back to a playable state, allowing the simulation to continue without manual intervention.

Quick Start

Use the mc-respawn skill to reset the agent's state after it has died.

Frequently Asked Questions about mc-respawn

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I reset a Minecraft agent's state after a death event?

To reset a Minecraft agent after a death event, invoke a respawn mechanism that restores health, clears death-related states, and repositions the embodiment to a safe spawn point or bed location.

What does embodiment reset do for a Minecraft game agent?

Embodiment reset restores a Minecraft game agent to a playable state after death by resetting its health and returning it to a safe spawn point, ensuring simulation continuity without manual intervention.

Do I need a running Minecraft bot server to reset an agent after death?

Yes, resetting an agent after death requires a running Minecraft bot server with a /act/respawn endpoint and integration with an InfospaceExecutor for state updates.

How does state recovery work for Minecraft agents in simulated environments?

State recovery for Minecraft agents works by automatically restoring health and position to a safe spawn point after death, providing essential lifecycle management and continuity in simulated environments.

Can I automate post-death recovery for a Minecraft bot without manual intervention?

Yes, you can automate post-death recovery for a Minecraft bot by invoking the respawn process, which automatically resets the agent's embodiment and state to continue the simulation without manual intervention.