mcc-integration-testing

Validate Minecraft Console Client behavior against a local Minecraft server.

2.1k|471|Updated Jul 18, 2013
One-click install
npx skills add https://github.com/MCCTeam/Minecraft-Console-Client --skill mcc-integration-testing
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: mcc-integration-testing
Source: https://github.com/MCCTeam/Minecraft-Console-Client/tree/main/.skills/mcc-integration-testing
Command: npx skills add https://github.com/MCCTeam/Minecraft-Console-Client --skill mcc-integration-testing

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes scripts (resource) and references (resource) components.

What problem does it solve?

MCC integration testing enables reliable end-to-end validation of Minecraft Console Client behavior by exercising MCC against a real local server to catch runtime and protocol regressions before release.

Core Features & Use Cases

  • End-to-end testing against a local Minecraft server to verify movement, physics, inventory, entity interactions, and chat behavior.
  • Regression sweeps across multiple Minecraft versions to ensure compatibility and stability.
  • Clear, guided workflows with offline and online-mode guardrails, RCON commands, and tmux-managed sessions for repeatable results.

Quick Start

Run an end-to-end MCC integration test using the provided scripts against a chosen Minecraft version on a local server.

Frequently Asked Questions about mcc-integration-testing

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I run end-to-end integration testing for Minecraft Console Client against a real server?

End-to-end integration testing for Minecraft Console Client validates runtime behavior by running MCC against a real local Minecraft server using provided scripts. It exercises movement, physics, inventory, entity interactions, and chat to catch protocol regressions before release.

What do I need to set up to automate MCC regression sweeps across Minecraft versions?

Automating MCC regression sweeps requires a properly configured environment with tmux, RCON, Java, and .NET tooling. You also need the integration-testing script suite and a local Minecraft server to execute cross-version compatibility and stability checks.

Can I validate both offline and online mode Minecraft server behavior with automated testing?

Yes, automated integration testing supports both offline and online mode guardrails. You can validate MCC behavior by running guided workflows that use RCON commands and tmux-managed sessions to ensure repeatable results across different server configurations.

What Minecraft scenarios are covered by end-to-end MCC validation scripts?

End-to-end MCC validation scripts cover scenarios including movement, physics, inventory, entity interactions, terrain, and chat behavior. These tests run against a chosen Minecraft version on a local server to verify comprehensive client functionality.

Why does my Minecraft Console Client protocol regression test fail on a local server?

Protocol regression test failures often occur when the local Minecraft server version mismatches the target version, or when environment dependencies like Java, .NET, RCON, or tmux are improperly configured for the integration-testing scripts.