media-blocks-sdk-net-avalonia
CommunityBuild custom cross-platform media pipelines.
System Documentation
What problem does it solve?
It solves the problem of integrating VisioForge Media Blocks SDK into an Avalonia app while reliably building and running custom, graph-based media pipelines across Windows, Linux, and macOS.
Core Features & Use Cases
- Custom graph pipelines in Avalonia: Compose source, transform, and sink blocks (e.g., tees for preview + recording) and connect them into a runnable pipeline.
- Cross-platform NuGet + native runtime setup: Apply the correct per-OS package layout (Windows redists, macOS redist, and system GStreamer on Linux) to avoid missing-native-library and “no element X” failures.
- Operational readiness for real apps: Handle mandatory engine boot (InitSDK/DestroySDK), licensing registration via SetLicenseCertificateAsync, and common UI-thread/error-handling pitfalls in Avalonia.
Use case example: Build a single Avalonia app that previews webcam video, optionally records MP4 with audio, and transcodes or streams using a custom pipeline topology that you can modify at runtime.
Quick Start
Tell me how to wire a TeeBlock so my Avalonia preview shows live video while the same stream records to an MP4 file on Windows, Linux, and macOS.
Dependency Matrix
Required Modules
None requiredComponents
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: media-blocks-sdk-net-avalonia Download link: https://github.com/visioforge/help/archive/main.zip#media-blocks-sdk-net-avalonia Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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