mesh-actors

Explain the Mesh programming language's actor model with typed messaging and concurrency patterns.

2|Updated Apr 8, 2026
One-click install
npx skills add https://github.com/snowdamiz/mesh-lang --skill mesh-actors
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: mesh-actors
Source: https://github.com/snowdamiz/mesh-lang/tree/main/tools/skill/mesh/skills/actors
Command: npx skills add https://github.com/snowdamiz/mesh-lang --skill mesh-actors

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes references (resource) components.

What problem does it solve?

This Skill provides a comprehensive guide to understanding and utilizing the actor model in the Mesh programming language, enabling developers to build highly concurrent and fault-tolerant applications.

Core Features & Use Cases

  • Actor Definition: Learn how to define static actors with parameters and message handling.
  • Spawning and Messaging: Master spawning actors, sending typed messages, and receiving them with pattern matching.
  • Concurrency Patterns: Explore request-reply, fire-and-forget, and stateful services (gen_server pattern).
  • Advanced Concepts: Understand typed PIDs, linking actors, preemption, and asynchronous job execution.
  • Use Case: Build a distributed chat application where each user is an actor, or a system that processes a high volume of incoming requests reliably using supervision trees.

Quick Start

Use the mesh-actors skill to learn how to spawn a simple 'greeter' actor and send it a message.

Frequently Asked Questions about mesh-actors

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How does the actor model work for concurrent message passing in distributed systems?

The actor model in Mesh works by defining static actors that handle messages through pattern matching. Actors are spawned with parameters, receive typed messages via typed PIDs, and execute concurrently to build scalable distributed systems.

How do I spawn an actor and send it a message in Mesh?

To spawn an actor in Mesh, you define a static actor with parameters and message handlers, then spawn it to receive a typed PID. You send messages to this PID, allowing the actor to process them concurrently using pattern matching.

Can I build fault-tolerant stateful processes using the actor model?

Yes, you can build fault-tolerant stateful processes using the Mesh 'service' construct, which implements the gen_server pattern. This pattern ensures reliable state management and recovery for concurrent distributed applications.

What asynchronous concurrency patterns are available for handling high volume requests?

Mesh supports request-reply, fire-and-forget, and asynchronous job execution via the 'Job' module. These concurrency patterns allow actors to handle high volumes of incoming messages reliably and efficiently.

How do I link actors together for preemption and fault tolerance?

You link actors together in Mesh using the linking feature alongside typed PIDs. This mechanism enables preemption and fault tolerance, ensuring that linked actors respond appropriately to failures within the distributed system.

Is the Mesh actor model suitable for building a distributed chat application?

Yes, the Mesh actor model is suitable for a distributed chat application where each user is represented as an actor. This approach leverages message passing and supervision trees to manage concurrent user interactions reliably.