What problem does it solve? It prevents simulated, mock, or build-level results from being mistaken for physical Meta glasses, camera, audio, Display, input, or release proof by enforcing a strict evidence ladder and redacted preflight receipts. ## Core Features & Use Cases - Target-surface inspection: Scan a workspace to classify iOS, Android, and Web App targets as TARGETS_PRESENT, TARGETS_PARTIAL, or NO_TARGET before any preflight work. - Redacted preflight receipts: Run bundled iOS and Android runners that inventory schemes, Package.resolved pins, Gradle modules, DAT artifacts, manifest keys, and toolchain signals without printing credentials or raw build output. - Evidence ladder enforcement: Separate source, static, build, mock, browser-simulator, connected, physical, signed, and release-channel evidence with stable task IDs (PRE-, MOCK-, DAT-, REL-) and explicit proves/does-not-prove boundaries. - Use Case: Before claiming Ray-Ban Display support, run the inspector and iOS preflight runner, then promote evidence one level at a time until the physical script passes on the exact device pair. ## Quick Start Ask the agent to run the target-surface inspector and preflight receipt against your Meta Wearables app workspace and produce an evidence matrix for the capability you want to claim.