mgba-scripting

Official

Automate mGBA with Lua scripting

AuthorCodeAtCode
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Lua scripting for the mGBA emulator enables automation of gameplay and memory operations, reducing repetitive tasks and enabling reproducible tool-assisted workflows.

Core Features & Use Cases

  • Full memory access (ROM, RAM, MMIO) for reading and writing game state.
  • Input automation, save state management, and event-driven callbacks for scripting complex sequences.
  • Network-capable scripting with TCP sockets, console output, and optional screenshot capture for debugging and automation pipelines.

Quick Start

Enable scripting in mGBA (Tools → Scripting...), then load and run a Lua script to start automating gameplay.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: mgba-scripting
Download link: https://github.com/CodeAtCode/oss-ai-skills/archive/main.zip#mgba-scripting

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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