mgba-scripting
OfficialAutomate mGBA with Lua scripting
AuthorCodeAtCode
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Lua scripting for the mGBA emulator enables automation of gameplay and memory operations, reducing repetitive tasks and enabling reproducible tool-assisted workflows.
Core Features & Use Cases
- Full memory access (ROM, RAM, MMIO) for reading and writing game state.
- Input automation, save state management, and event-driven callbacks for scripting complex sequences.
- Network-capable scripting with TCP sockets, console output, and optional screenshot capture for debugging and automation pipelines.
Quick Start
Enable scripting in mGBA (Tools → Scripting...), then load and run a Lua script to start automating gameplay.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: mgba-scripting Download link: https://github.com/CodeAtCode/oss-ai-skills/archive/main.zip#mgba-scripting Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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