microinteractions

Design and audit UI microinteractions using triggers, rules, feedback, and loops.

Updated Jul 31, 2026
One-click install
npx skills add https://github.com/fsolla/teqo --skill microinteractions-fsolla
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: microinteractions
Source: https://github.com/fsolla/teqo/tree/main/.agents/skills/microinteractions
Command: npx skills add https://github.com/fsolla/teqo --skill microinteractions-fsolla

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes references (resource) components.

What problem does it solve?

This Skill addresses the common issue of interfaces feeling dead or unresponsive by providing a structured framework to design the tiny, contained moments—like button feedback, loading states, and toggles—that define user satisfaction.

Core Features & Use Cases

  • Four-Part Design Framework: Applies the Trigger, Rules, Feedback, and Loops & Modes structure to every interaction.
  • Diagnostic Scoring: Uses an 8-point diagnostic rubric to audit and improve existing UI patterns.
  • Use Case: When a user reports that a form submission feels ambiguous, use this Skill to design a clear trigger, immediate feedback, and a success state that confirms the action without cluttering the interface.

Quick Start

Use the microinteractions skill to audit the current design of the login button and suggest improvements based on the 8-point diagnostic rubric.

Frequently Asked Questions about microinteractions

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I design microinteractions for responsive UI elements?

Design microinteractions for responsive UI elements by applying a four-part framework: triggers, rules, feedback, and loops. This structure defines state transitions and feedback mechanisms for web and mobile applications, ensuring polished product moments.

What's the best way to audit existing interaction design for usability issues?

Audit existing interaction design using an 8-point diagnostic rubric that evaluates triggers, rules, feedback, and loops. This scoring system identifies usability gaps in UI patterns like button feedback and loading states, then suggests targeted improvements.

Why does my form submission feel ambiguous and how can I fix it with interaction design?

Form submissions feel ambiguous when feedback is missing or delayed. Interaction design fixes this by defining a clear trigger, immediate visual feedback, and a success state that confirms the action without cluttering the interface.

Can I use this microinteractions framework for accessibility compliance on mobile applications?

Yes, the microinteractions framework satisfies requirements for accessibility compliance on mobile and web applications. It structures state transitions and feedback mechanisms to ensure responsive UI elements meet usability standards.

When do I need to design state transitions and loops for UI patterns?

Design state transitions and loops when UI patterns require consistent state management across user interactions. The four-part framework maps triggers to feedback and defines modes, preventing interfaces from feeling dead or unresponsive.

What are the limitations of using a four-part framework for animation and interaction design?

The four-part framework focuses on small-scale, contained moments like toggles and loading states rather than complex page-level animations. It structures triggers, rules, feedback, and loops for high-fidelity interaction design but does not address broader UX workflow orchestration.