microinteractions

Design and audit microinteractions for buttons, forms, and loading states.

7|1|Updated May 14, 2026
One-click install
npx skills add https://github.com/klarbau/govtech-de --skill microinteractions-klarbau
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: microinteractions
Source: https://github.com/klarbau/govtech-de/tree/main/.claude/skills/microinteractions
Command: npx skills add https://github.com/klarbau/govtech-de --skill microinteractions-klarbau

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes references (resource) components.

What problem does it solve?

This skill helps you design and evaluate small interface moments so users always understand what triggered the interaction, what is happening now, and what happens next.

Core Features & Use Cases

  • Trigger design for buttons, gestures, toggles, and hidden actions.
  • Rule and state mapping for loading, success, error, disabled, and partial states.
  • Feedback planning for animations, copy, progress indicators, and accessible announcements.
  • Loop and mode guidance for onboarding, repeat use, and expert behavior.
  • Use cases include form validation, save flows, refresh gestures, toasts, and confirmation dialogs.

Quick Start

Use the microinteractions skill to audit this interface and propose polished trigger, feedback, and state behavior for the selected UI moment.

Frequently Asked Questions about microinteractions

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I design accessible loading states and form validation feedback for web interfaces?

You audit UI behaviors by mapping trigger, feedback, and state rules across loading, success, error, disabled, and partial states to ensure users understand what is happening now and what happens next.

What is the best way to plan microinteraction states for buttons, toggles, and gestures?

Planning microinteraction states involves defining trigger behavior, mapping rules for loading and validation, and designing accessible feedback like animations, copy, and progress indicators for buttons and toggles.

Does this approach to interaction design work for both web and mobile products?

Yes, this interaction design approach applies to small interface behaviors across both web and mobile products, covering gestures, notifications, confirmation dialogs, and save flows with edge-case coverage.

How do I handle edge cases and progressive reduction in UI feedback loops?

Handling edge cases in UI feedback requires predictable constraints and progressive reduction over time, ensuring repeat use transitions from onboarding loops into expert behavior modes without overwhelming the user.