minecraft-fabric-dev

Coordinate documentation sync, version listing, decompilation, mapping selection, and mixin validation for Minecraft Fabric mod development.

8|1|Updated Nov 15, 2025
One-click install
npx skills add https://github.com/MCDxAI/meteor-client-webgui --skill minecraft-fabric-dev
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: minecraft-fabric-dev
Source: https://github.com/MCDxAI/meteor-client-webgui/tree/main/.claude/skills/minecraft-fabric-dev
Command: npx skills add https://github.com/MCDxAI/meteor-client-webgui --skill minecraft-fabric-dev

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This skill provides comprehensive guidance for Minecraft Fabric mod development, including porting from Forge/NeoForge, integrated MCP servers, and tooling workflows to accelerate setup and reduce context switching.

Core Features & Use Cases

  • Integrated tooling: Access decompilation, mappings, and documentation through MCP servers to centralize development tasks.
  • Porting & learning: Guides for porting Forge mods to Fabric and working with Minecraft source across versions.
  • Workflow orchestration: Step-by-step workflows cover setup, version detection, decompilation, mapping translation, and mixin validation.
  • Use case: A developer ports a Forge mod to Fabric by aligning mappings, validating mixins, and referencing Fabric docs in one streamlined process.

Quick Start

Follow the included workflows to sync documentation, list versions, decompile Minecraft, and validate mixins for your Fabric project.

Frequently Asked Questions about minecraft-fabric-dev

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I port a Forge mod to Fabric?

Porting a Forge mod to Fabric involves aligning mappings, translating code structures, and validating mixins. This skill streamlines the porting process by orchestrating documentation access, mapping translation, and mixin validation within a single workflow.

What is the best way to manage Minecraft mappings and decompilation for Fabric mods?

Managing Minecraft mappings and decompilation requires integrated tooling. This skill utilizes MCP servers to centralize version listing, decompile Minecraft source, and facilitate mapping selection to maintain consistent development workflows.

Can I use MCP tooling to access Fabric documentation across different Minecraft versions?

Yes, MCP tooling can access Fabric documentation across different Minecraft versions. This skill coordinates documentation sync and in-context access, allowing developers to reference version-specific docs without context switching.

How do I validate mixins when developing a Minecraft Fabric mod?

Validating mixins in a Minecraft Fabric mod is handled through integrated workflow orchestration. This skill provides mixin validation steps alongside mapping selection and decompilation to ensure modifications correctly target the intended source code.

Does this workflow support porting NeoForge mods to Fabric?

Yes, the workflow supports porting NeoForge mods to Fabric. It guides developers through aligning mappings and validating mixins, addressing the complete transition from Forge and NeoForge architectures to the Fabric modding framework.