What problem does it solve? Setting up a modded Minecraft server from a server pack zip involves many error-prone steps: matching Java versions to the Minecraft release, installing the NeoForge/Forge loader, tuning JVM memory for hundreds of mods, pairing authentication flags correctly, and avoiding pitfalls like flight kicks and tick timeouts. This Skill walks through the entire setup with validated decisions and sensible defaults. ## Core Features & Use Cases - End-to-End Server Setup: Downloads and unpacks the server pack, installs the correct Java version (8/17/21), runs the loader installer, accepts the EULA, and generates server.properties. - Performance & JVM Tuning: Allocates RAM by mod count (6-12GB for 100-200 mods, 12-24GB for 200-350+ mods) with G1GC flags, scales view/simulation distance to player count, and reserves at least 8GB for the OS. - Safety Rules & Backups: Enforces allow-flight=true and max-tick-time=180000 for modded servers, pairs online-mode with enforce-secure-profile, opens firewall port 25565, and sets up hourly cron backups capped at 24 archives. - Use Case: A user provides an ATM10 pack URL for 4 players on a 32GB host; the Skill installs OpenJDK 21, configures server.properties, writes a standalone launch script, and verifies startup via the "Done" log line. ## Quick Start Set up a modded Minecraft server from this server pack zip URL for 4 players with hourly backups.