minemap-performance-and-backend
CommunityOptimize MineMap render backends for performance.
Authorming1zhou88
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Efficiently choosing and tuning MineMap's rendering backend to maximize performance while preserving visual quality across devices and browsers.
Core Features & Use Cases
- Backend auto-selection with a defined fallback order: webgpu -> webgl2 -> webgl1.
- Runtime introspection via map.renderBackendResolved and map.renderBackendReasons.
- Feature controls for high-cost items (SSR, OIT, shadows) and memory-conscious configurations for large scenes.
- Practical guidance for production scenarios and demo-backed patterns.
Quick Start
Create a MineMap map with renderBackend set to 'auto', then inspect map.renderBackendResolved to adjust features accordingly.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: minemap-performance-and-backend Download link: https://github.com/ming1zhou88/minemap-skills/archive/main.zip#minemap-performance-and-backend Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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