minemap-plugin-demo-editor

Community

Standardized MineMap demo editor workflow.

Authorming1zhou88
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Standardizes the MineMap plugin demo editor workflow to keep Monaco-based editing, iframe previews, WebGL mode switching, and demo running consistent across teams and examples.

Core Features & Use Cases

  • Monaco-based inline code editing for MineMap plugins in a unified editor shell.
  • Iframe-based isolated preview that renders selected demos without affecting the editor context.
  • Centralized WebGL mode switching injected into demos to support webgl1 and webgl2 runs.
  • Documentation-driven patterns to structure demos, load content by id, and separate editor from business logic.

Quick Start

Start by opening editor-map.html in the demo shell and load a demo by id to begin editing and previewing in an isolated iframe.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: minemap-plugin-demo-editor
Download link: https://github.com/ming1zhou88/minemap-skills/archive/main.zip#minemap-plugin-demo-editor

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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