minemap-plugin-demo-editor
CommunityStandardized MineMap demo editor workflow.
Authorming1zhou88
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Standardizes the MineMap plugin demo editor workflow to keep Monaco-based editing, iframe previews, WebGL mode switching, and demo running consistent across teams and examples.
Core Features & Use Cases
- Monaco-based inline code editing for MineMap plugins in a unified editor shell.
- Iframe-based isolated preview that renders selected demos without affecting the editor context.
- Centralized WebGL mode switching injected into demos to support webgl1 and webgl2 runs.
- Documentation-driven patterns to structure demos, load content by id, and separate editor from business logic.
Quick Start
Start by opening editor-map.html in the demo shell and load a demo by id to begin editing and previewing in an isolated iframe.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: minemap-plugin-demo-editor Download link: https://github.com/ming1zhou88/minemap-skills/archive/main.zip#minemap-plugin-demo-editor Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
Agent Skills Search Helper
Install a tiny helper to your Agent, search and equip skill from 471,000+ vetted skills library on demand.