What problem does it solve?
MineMap style and data workflows are standardized to ensure consistent map rendering, efficient asset management, and reliable data updates across projects.
Core Features & Use Cases
- Style versioning and structure: MineMap style spec version 8 with core fields like sources, layers, sprite, and glyphs.
- Data sources and layers: Manage vectors, rasters, geojson, and images; transition away from deprecated 3d-model/3d-tiles approaches by using addSceneComponent when appropriate.
- Resource handling: Centralized image and asset handling, including loading and updating images, sprites, and glyphs.
- Data utilities: Access WMTS capabilities, capability-based options, RTL plugin configuration, and helper utilities under source/index.js.
- Common patterns: Initialize map, add sources/layers, and perform safe data updates to avoid flicker.
Quick Start
Initialize a MineMap instance, then add a GeoJSON source and a simple layer to render your data.