minemap-style-and-data
CommunityDefine MineMap style and data workflows.
Authorming1zhou88
Version1.0.0
Installs0
System Documentation
What problem does it solve?
MineMap style and data workflows are standardized to ensure consistent map rendering, efficient asset management, and reliable data updates across projects.
Core Features & Use Cases
- Style versioning and structure: MineMap style spec version 8 with core fields like sources, layers, sprite, and glyphs.
- Data sources and layers: Manage vectors, rasters, geojson, and images; transition away from deprecated 3d-model/3d-tiles approaches by using addSceneComponent when appropriate.
- Resource handling: Centralized image and asset handling, including loading and updating images, sprites, and glyphs.
- Data utilities: Access WMTS capabilities, capability-based options, RTL plugin configuration, and helper utilities under source/index.js.
- Common patterns: Initialize map, add sources/layers, and perform safe data updates to avoid flicker.
Quick Start
Initialize a MineMap instance, then add a GeoJSON source and a simple layer to render your data.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: minemap-style-and-data Download link: https://github.com/ming1zhou88/minemap-skills/archive/main.zip#minemap-style-and-data Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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