minemap-terrain-and-analysis

Community

Terrain setup, DEM queries, and spatial analysis.

Authorming1zhou88
Version1.0.0
Installs0

System Documentation

What problem does it solve?

MineMap terrain and analysis management for terrain rendering, elevation queries, and spatial analysis containers.

Core Features & Use Cases

  • Terrain entry: use map.setTerrain(options) to switch terrain with tiles, tileSize, and maxzoom.
  • Height querying: queryDEMHeightByPoint and queryAccurateDEMHeightByPoint after terrain loads.
  • Analysis container: map.analysis holds collections like cutFillCollection, excavationCollection, highlightCollection, sightlineCollection, viewDomeCollection, viewshed3DCollection, interferenceCollection, shadowAnalysisCollection, floodAnalysisCollection, floodAnalysisOfflineCollection.
  • Exported classes: Highlight, CutFill, Excavation, ViewDome, Interference, InterferenceConjoined, Profile, Player.

Quick Start

Invoke map.setTerrain with a tiles array and terrain options to enable terrain rendering.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: minemap-terrain-and-analysis
Download link: https://github.com/ming1zhou88/minemap-skills/archive/main.zip#minemap-terrain-and-analysis

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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