mobile-app-ui-design

Design mobile app screens and flows using structured UI/UX design principles.

Updated Aug 3, 2026
One-click install
npx skills add https://github.com/Yvesdefaria/GymLab --skill mobile-app-ui-design-yvesdefaria
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: mobile-app-ui-design
Source: https://github.com/Yvesdefaria/GymLab/tree/main/.opencode/skills/mobile-app-ui-design
Command: npx skills add https://github.com/Yvesdefaria/GymLab --skill mobile-app-ui-design-yvesdefaria

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes references (resource) components.

What problem does it solve? Designing mobile app interfaces without a systematic framework leads to inconsistent spacing, weak visual hierarchy, and forgettable user experiences. This Skill provides a proven 5-step design process with concrete rules for typography, color, spacing, and emotional design drawn from top-tier apps like Airbnb, Duolingo, Spotify, and Revolut. ## Core Features & Use Cases - 5-Step Design Framework: Guides you from context understanding through UX structure, visual design (60/30/10 color rule, 8-point grid), emotional design (Peak-End Rule), and final polish. - Industry-Specific Conventions: Reference guide covering design languages for 9+ industries including finance, crypto, health, fitness, and education, with case studies from Phantom, Revolut, and Duolingo. - Implementation Guidance: Concrete technical direction for building designs with React, Tailwind CSS, Lucide icons, and Recharts at a 375px mobile-first baseline. - Use Case: Ask for a fitness app home screen and receive a structured design applying thumb-zone CTA placement, hierarchy-based typography, soft shadows, and a celebratory peak moment after workout completion. ## Quick Start Ask the assistant to design a mobile app screen, such as a banking dashboard or onboarding flow, and it will apply the full design process automatically.

Frequently Asked Questions about mobile-app-ui-design

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I design a mobile app screen with good UX?

Follow a 5-step process: understand the user context and primary action, structure the layout with thumb-zone placement and F-pattern reading order, apply visual rules for typography, color, and spacing, design an emotional peak moment, then polish states and micro-interactions.

What is the 60/30/10 color rule in UI design?

The 60/30/10 rule allocates 60% of the interface to a neutral base color, 30% to a complementary color, and 10% to a brand accent for CTAs and key indicators. This creates clear visual hierarchy without overwhelming the user.

Can I use this design guidance with React and Tailwind CSS?

Yes, the skill includes implementation notes for React artifacts using Tailwind CSS utility classes, Lucide React for icons, Recharts for data visualization, and CSS transitions for micro-interactions, all designed mobile-first at a 375px baseline.

What is the Peak-End Rule in mobile app design?

The Peak-End Rule, from Daniel Kahneman's research, states users remember the most intense moment and the final impression of an experience. Design one celebratory peak moment after core task completion and a closing summary that encourages return.

What are common mobile UI design mistakes to avoid?

Common anti-patterns include using more than 4 font sizes, random spacing outside the 8-point grid, placing CTAs outside the thumb zone, generic empty states, harsh shadows on colored backgrounds, and giving all information equal visual weight.

When should I break industry design conventions?

Follow conventions when familiarity builds trust, such as blue palettes in finance apps. Break them deliberately to stand out, but only after understanding what users expect in categories like crypto, health, education, or e-commerce.