mobile-onboarding

Prototype a three-screen mobile onboarding flow on a single HTML page.

Updated Aug 23, 2026
One-click install
npx skills add https://github.com/junainfinity/osmDesign --skill mobile-onboarding
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: mobile-onboarding
Source: https://github.com/junainfinity/osmDesign/tree/main/skills/mobile-onboarding
Command: npx skills add https://github.com/junainfinity/osmDesign --skill mobile-onboarding

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This Skill enables rapid prototyping of a three-screen mobile onboarding flow on a single HTML page, saving time when exploring tone, layout, and interaction patterns for mobile apps.

Core Features & Use Cases

  • Three-screen layout: Splash, value prop, and sign-in screens rendered on one page with consistent typography and design language.
  • UI details: Status bar, pager dots, hero artwork, CTA, and skip/help actions to mirror real onboarding experiences.
  • Use Case: Designers and developers can validate composition and pacing of onboarding copy before building a full app.

Quick Start

Open example.html to preview the three-screen mobile onboarding prototype.

Frequently Asked Questions about mobile-onboarding

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I prototype a three-screen mobile onboarding flow on a single HTML page?

To prototype a mobile onboarding flow on a single HTML page, use static HTML and CSS to render three phone panels with status bars, hero artwork, pager dots, and CTAs side-by-side. This approach helps validate layout and pacing before full app development.

What do I need to create a side-by-side phone-frame demo for an iOS onboarding experience?

Creating a side-by-side phone-frame demo for an iOS onboarding experience requires static HTML and CSS. You need to implement three phone panels with status bars, hero artwork, pager dots, CTA, and sign-in options to accurately mirror real onboarding experiences.

Can I use this approach to compare typography and composition for mobile sign-up experiences?

Yes, rendering three onboarding screens on a single page allows designers to compare typography and composition side-by-side. This method maintains a consistent design language across splash, value prop, and sign-in screens to evaluate tone and layout efficiently.

Does the single-page onboarding prototype ensure accessible contrast and responsive behavior?

The single-page onboarding prototype ensures accessible contrast and responsive behavior within its static HTML and CSS implementation. This guarantees the UI details like status bars, pager dots, and CTA remain legible and adapt correctly across different viewing environments.

What is the best way to validate onboarding copy and interaction patterns without building a full app?

The best way to validate onboarding copy and interaction patterns without building a full app is prototyping a three-screen mobile onboarding flow on a single HTML page. This allows rapid exploration of tone, layout, and pacing using static UI components.

Are there limitations to prototyping mobile onboarding with static HTML and CSS?

Limitations of prototyping mobile onboarding with static HTML and CSS include lacking interactive backend logic for sign-in options. It focuses purely on visual composition, typography, and UI details like pager dots and CTA placement rather than functional user authentication.