What problem does it solve?
Mobile touch interactions often feel disconnected, laggy, or inconsistent across iOS and Android, causing poor perceived performance and confusing feedback for users; this Skill provides concrete motion and haptic guidance to make gestures feel natural, responsive, and platform-appropriate.
Core Features & Use Cases
- Animation Principles Mapped to Touch: Applies Disney's 12 animation principles to gestures, transitions, and haptics so interactions feel intentional and readable.
- Platform Patterns & Parameters: Recommends iOS spring settings, Android spring forces, easing curves, timing windows, and mass/damping guidance for predictable motion.
- Haptic Pairing & Timing: Specifies when to pair selection, success, warning, and error haptics with visual feedback and how to sync them precisely with animations.
- Use Case: Implement swipe-to-dismiss cards with arc trajectories and momentum, long-press previews with anticipation, and sheet presentations that stage content and preserve safe-area anchors.
Quick Start
Design a swipe-to-dismiss gesture for iOS that uses spring-based timing, follows an arc based on velocity, and emits a light success haptic when the dismissal completes.