modelslab-audio-generation

Generate audio from text or audio inputs using ModelsLab v7 Voice API endpoints.

10|1|Updated Feb 4, 2026
One-click install
npx skills add https://github.com/ModelsLab/skills --skill modelslab-audio-generation
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: modelslab-audio-generation
Source: https://github.com/ModelsLab/skills/tree/main/audio-generation
Command: npx skills add https://github.com/ModelsLab/skills --skill modelslab-audio-generation

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Generate high-quality audio content programmatically—from speech synthesis to music and sound effects—without manual studio work.

Core Features & Use Cases

  • Text-to-Speech, Speech-to-Text, and Speech-to-Speech for dynamic voice assistants, dubbing, and accessibility.
  • Music Generation and Sound Effects to produce background scores, UI cues, and game audio.
  • Dubbing, song extension, and song inpainting across ElevenLabs and Inworld models for multilingual and adaptive media production.

Quick Start

Provide a prompt and your API key to generate audio using the v7 Voice API.

Frequently Asked Questions about modelslab-audio-generation

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I generate audio from text prompts using an API?

To generate audio from text prompts, provide a prompt and API key to the v7 Voice API endpoints, specifying a model_id to create high-quality speech, music, or sound effects.

Can I use speech-to-speech for dubbing and multilingual voice generation?

Yes, speech-to-speech supports dubbing and multilingual localization by processing an init_audio input alongside your prompt through the v7 Voice API endpoints.

Does this audio generation API support text-to-speech for voice assistants?

Yes, text-to-speech is fully supported for creating dynamic voice assistants and improving accessibility by synthesizing speech directly from text prompts.

How do I create background music and sound effects programmatically?

You can create background scores and game audio by sending descriptive text prompts to the v7 Voice API, which handles music generation and sound effects synthesis.

What do I need to start text-to-speech generation with the v7 Voice API?

You need a valid API key and a text prompt to start audio generation. All v7 endpoints require specifying a model_id, and speech-to-speech tasks need an init_audio field.

Are there limitations when using ElevenLabs and Inworld models for song inpainting?

Song inpainting and extension are supported across ElevenLabs and Inworld models for adaptive media production, but all requests must route through v7 endpoints with a valid model_id.