msw-sprite-ruid
CommunityNative RUID support for sprite and UI rendering in MSW
AuthorMSW-Git
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill streamlines the process of assigning and rendering RUIDs for sprites and UI elements in MSW, providing a direct and efficient way to manage RUID assignments and thumbnail rendering.
Core Features & Use Cases
- Native RUID Support: Directly assign and render
spriteoranimationclipRUIDs toSpriteRendererComponentorSpriteGUIRendererComponentwithout additional animator components. - Thumbnail Rendering: Utilize the
thumbnail://prefix for static thumbnail images of any resource, suitable for icons, item previews, and thumbnail images in UI. - Use Case: When designing a new MSW world, quickly apply a sprite to a world entity or an avatar item icon in the inventory UI by assigning the appropriate RUID.
Quick Start
Assign the sprite RUID to a world entity by using 'self.Entity.SpriteRendererComponent.SpriteRUID = "thumbnail://" .. spriteRuid'.
Dependency Matrix
Required Modules
None requiredComponents
scriptsreferencesassets
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: msw-sprite-ruid Download link: https://github.com/MSW-Git/msw-ai-coding-plugins-official/archive/main.zip#msw-sprite-ruid Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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