multi-agent-game-dev
CommunityOrchestrate 4 AI agents to ship games.
Software Engineering#workflow#multi-agent#orchestration#ai-agents#game-development#file-based-memory
Authoroldmangrizzz
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill provides a disciplined, multi-agent workflow to collaboratively build complex software projects by coordinating four AI roles (Architect, Builder, Reviewer, Ops) with file-based handoffs and a durable shared memory model, enabling rapid onboarding and context retention across sessions.
Core Features & Use Cases
- Sequential agent roles: Architect designs, Builder implements, Reviewer verifies, Ops deploys and merges.
- Memory-driven collaboration: Durable memory directories keep project state, decisions, and run logs across sessions.
- Rapid on-boarding: New agent sessions start productive in under a minute by reading a single next task beacon and memory snapshot.
Quick Start
Boot the 4-agent pipeline by initializing the workspace, memory files, and initial task beacon so Architect can design the next sprint.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: multi-agent-game-dev Download link: https://github.com/oldmangrizzz/REAL_JARVIS/archive/main.zip#multi-agent-game-dev Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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