n2c-code-generator

Generate C++ header and implementation files from NodeToCode JSON with project context.

Updated Mar 2, 2026
One-click install
npx skills add https://github.com/buihuuloc/universal-ue-skills --skill n2c-code-generator
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: n2c-code-generator
Source: https://github.com/buihuuloc/universal-ue-skills/tree/main/skills/n2c-code-generator
Command: npx skills add https://github.com/buihuuloc/universal-ue-skills --skill n2c-code-generator

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes references (resource) components.

What problem does it solve?

This Skill automates the generation of C++ header and implementation files from NodeToCode (N2C) JSON exports, streamlining the conversion of Unreal Engine Blueprints to C++ code.

Core Features & Use Cases

  • Blueprint to C++ Conversion: Translates N2C JSON, representing Unreal Engine Blueprints, into functional C++ code.
  • Context-Aware Generation: Utilizes project context, including include maps, base class definitions, API patterns, and naming conventions, to produce accurate and compatible code.
  • Use Case: Convert a complex Blueprint gameplay ability into a C++ class, ensuring correct signatures, dependencies, and adherence to project coding standards.

Quick Start

Generate C++ header and implementation files from the N2C JSON located at '/path/to/your/Blueprint.json' using the provided project context.

Frequently Asked Questions about n2c-code-generator

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I convert Unreal Engine Blueprints to C++ code?

You can convert Unreal Engine Blueprints to C++ by exporting them as NodeToCode JSON and processing it with a generator that outputs structured header and implementation files.

What is N2C JSON and how does it translate C++ classes for Unreal Engine?

N2C JSON is a NodeToCode export format representing Blueprint logic that gets parsed to generate functional C++ header and implementation files compatible with Unreal Engine 5.7.

How do I generate C++ headers and implementation files from NodeToCode JSON?

To generate C++ files from NodeToCode JSON, you provide the JSON file path alongside a project context object containing include maps, base class signatures, and naming conventions.

Does converting Blueprints to C++ require project-specific context to avoid code conflicts?

Yes, accurate Blueprint to C++ conversion requires project context like include maps, API patterns, and naming conventions to ensure UE5.7 compatibility and prevent code conflicts.

Can I convert a complex Blueprint gameplay ability into a C++ class using N2C JSON?

Yes, you can convert a complex Blueprint gameplay ability into a C++ class by processing its N2C JSON export while supplying the correct base class definitions and build dependencies.

What are the limitations of generating C++ from NodeToCode JSON for Unreal Engine?

The C++ generation process depends entirely on the accuracy of the provided N2C JSON input contract and the completeness of the project context object to avoid missing dependencies or signature errors.