n64-cpp-emission

Community

Fix N64 C++ emission order fast

Authormarijnvdwerf
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill helps match old SN/GCC-derived N64 C++ translation units when the source already compiles but the object file still fails because code and data are emitted in the wrong order.

Core Features & Use Cases

  • Compares .text and .rdata layout against a target object so you can isolate whether the mismatch comes from ordinary definitions, deferred inline bodies, or vtable placement.
  • Guides source-structure experiments across out-of-line members, inline placement, class declaration order, and old G++ pragma ownership.
  • Useful for decompilation and matching work on N64 codebases where switch jump tables, vtables, and inline emission timing determine whether the final object matches exactly.

Quick Start

Use the n64-cpp-emission skill to analyze a mismatching N64 C++ object file and recommend the smallest source-layout change needed to restore the target emission order.

Dependency Matrix

Required Modules

None required

Components

references

💻 Claude Code Installation

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Please help me install this Skill:
Name: n64-cpp-emission
Download link: https://github.com/marijnvdwerf/paperboy-n64/archive/main.zip#n64-cpp-emission

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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