n64-cpp-emission
CommunityFix N64 C++ emission order fast
Authormarijnvdwerf
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill helps match old SN/GCC-derived N64 C++ translation units when the source already compiles but the object file still fails because code and data are emitted in the wrong order.
Core Features & Use Cases
- Compares .text and .rdata layout against a target object so you can isolate whether the mismatch comes from ordinary definitions, deferred inline bodies, or vtable placement.
- Guides source-structure experiments across out-of-line members, inline placement, class declaration order, and old G++ pragma ownership.
- Useful for decompilation and matching work on N64 codebases where switch jump tables, vtables, and inline emission timing determine whether the final object matches exactly.
Quick Start
Use the n64-cpp-emission skill to analyze a mismatching N64 C++ object file and recommend the smallest source-layout change needed to restore the target emission order.
Dependency Matrix
Required Modules
None requiredComponents
references
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: n64-cpp-emission Download link: https://github.com/marijnvdwerf/paperboy-n64/archive/main.zip#n64-cpp-emission Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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