What problem does it solve?
This Skill provides a guided workflow to initialize and configure Nintendo 64 decompilation projects, including scaffolding with splat64, project setup with uv, and build-system preparation with ninja. It also covers libultra version identification and assembly-to-C conversion workflow to streamline reverse-engineering tasks.
Core Features & Use Cases
- Guided project initialization for new N64 decompilation projects using splat64 and uv.
- Standardized build-system templates with ninja and example YAML configurations to accelerate setup.
- Libultra version detection, symbol planning, and integration guidance for decomp.me and m2c workflows.
Quick Start
Run the n64-decomp-setup skill with a target project, then follow the steps to initialize a Git repo, generate baserom.z64, create the initial YAML using the provided references scripts, and start the first build. Use this flow to bootstrap a decomp project.