name-location-generator

Generate faction-consistent location names for cities, towns, villages, and regions.

28|3|Updated Dec 21, 2025
One-click install
npx skills add https://github.com/nicmarti/skills-weaver --skill name-location-generator
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: name-location-generator
Source: https://github.com/nicmarti/skills-weaver/tree/main/.claude/skills/name-location-generator
Command: npx skills add https://github.com/nicmarti/skills-weaver --skill name-location-generator

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This Skill creates coherent place names (cities, towns, villages, regions) consistent with four factions and their stylistic schools, enabling quick world-building with validation.

Core Features & Use Cases

  • Faction-aligned naming: valdorine, karvath, lumenciel, astrene.
  • Location types: city, town, village, region; supports kingdom-specific styles.
  • World-Keeper integration: validates uniqueness and style consistency.

Quick Start

Generate a Valdorine city name: ./sw-location-names city --kingdom=valdorine

Frequently Asked Questions about name-location-generator

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I generate location names for RPG campaigns and world-building?

Generate location names aligned with faction styles using this Skill. It creates cohesive city, town, village, and region names for Valdorine, Karvath, Lumenciel, and Astrene factions, enabling fast world-building with consistent naming conventions across your campaign.

Can I create faction-specific place names for different kingdoms?

Yes. The Skill generates names tailored to four factions with kingdom-specific style rules. Specify the faction (valdorine, karvath, lumenciel, astrene) and location type (city, town, village, region) to produce names matching that faction's aesthetic and naming conventions.

How do I ensure generated location names stay consistent within my world?

The Skill validates uniqueness and style consistency through World-Keeper integration. This ensures generated names align with your faction's established patterns and prevents duplicate or misaligned place names across your world-building project.

What location types can I generate names for?

Generate names for cities, towns, villages, and regions. Each type supports kingdom-specific styling, allowing you to produce appropriate names for ports, fortresses, religious sites, and other location categories within your faction-aligned world.

Do I need existing world data before using this for name generation?

No prerequisite world data is required. Start generating faction-aligned names immediately by specifying location type and kingdom. World-Keeper validation works alongside generation, so you can build and validate your location naming as you create.

What's the best way to handle naming consistency across multiple factions?

Use the Skill's faction parameter to generate names within each faction's distinct stylistic school. Run separate queries per faction (valdorine, karvath, lumenciel, astrene) to maintain stylistic separation, then validate all names through World-Keeper for coherence across your full world.