nash-game-theory

Community

Create and validate new game environments

Authorchiangchenghsin-hash
Version1.0.0
Installs0

System Documentation

What problem does it solve?

It helps teams design, implement, and test new game-theory environments in NASH so that they can be validated against Nash-equilibrium convergence behavior rather than relying on ad-hoc implementations.

Core Features & Use Cases

  • Environment design blueprint: Provides a step-by-step template for creating a configurable game environment in src/environments/ with clear validation hooks.
  • Research-to-implementation workflow: Guides parallel subagent research to derive payoff structures, theoretical predictions, and parameter ranges before coding.
  • CLI integration readiness: Focuses on wiring the new environment into NASH’s run/validate/viz workflow through the expected environment class and factory pattern.
  • Use Case: When no existing model matches your incentive structure (e.g., coordination incentives, signaling-like mechanisms, custom policy games), use this skill to formalize it as a reusable environment and generate convergence/benchmark tests.

Quick Start

Ask an AI to help you create a new NASH environment file and its corresponding test by following the nash-game-theory template, using your game name, payoff matrix, and expected equilibrium prediction.

Dependency Matrix

Required Modules

None required

Components

Standard package

đŸ’» Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: nash-game-theory
Download link: https://github.com/chiangchenghsin-hash/n-nash/archive/main.zip#nash-game-theory

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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