naturemanufacture-ecosystem

Community

Reference NM ecosystem for Forever Engine.

Authoronehungsolow303-png
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Provides a centralized reference for NatureManufacture asset packs and shader stacks within Forever Engine projects, enabling consistent integration, troubleshooting, and tooling guidance.

Core Features & Use Cases

  • Central reference for NM ecosystem components (Castle & Dungeon, Coast Environment, Forest Environment Dynamic Nature, Mountain Environment, L.V.E 2023, RAM, Spline System, Conifers BOTD)
  • Guidance on MatFixer workflows and shader compatibility (HDRP→URP property remapping, wind globals, CTI shader stacks)
  • Cross-pack integration notes and planning for Gaia spawners, CTI, and TVE compatibility

Quick Start

Review this skill to plan NM asset integration and follow MatFixer remediation steps.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: naturemanufacture-ecosystem
Download link: https://github.com/onehungsolow303-png/forever-shared/archive/main.zip#naturemanufacture-ecosystem

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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