noone-plugins

Build and maintain multi-language plugins for the NoOne platform.

87|1|Updated Sep 6, 2025
One-click install
npx skills add https://github.com/ReaJason/No-One --skill noone-plugins
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: noone-plugins
Source: https://github.com/ReaJason/No-One/tree/main/.claude/skills/noone-plugins
Command: npx skills add https://github.com/ReaJason/No-One --skill noone-plugins

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This guide helps developers build, test, and maintain a NoOne multi-language plugin system, covering Java, Node.js, and .NET templates, tests, and release workflows.

Core Features & Use Cases

  • Provides templates and conventions for plugin development across languages.
  • Includes testing patterns, release metadata schemas, and build workflows to generate payloads.
  • Use case: When adding or updating a plugin for NoOne, follow this guide to ensure compatibility and consistent releases.

Quick Start

Follow the guide to scaffold a new noone-plugins project, implement the required language templates, run tests, and generate release metadata.

Frequently Asked Questions about noone-plugins

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I build a multi-language plugin for the NoOne platform?

To build a NoOne multi-language plugin, follow this guide to scaffold a project, implement language templates for Java, Node.js, or .NET, run tests, and generate release JSON payloads for consistent releases.

What is the standard project layout for NoOne plugin development?

NoOne plugin development enforces a standard project layout using specific templates, conventions, and automated tests across Java, Node.js, and .NET to ensure compatibility and consistent release payloads.

Can I use Node.js and .NET templates together when adding a NoOne plugin?

Yes, you can use Node.js and .NET templates together when adding a NoOne plugin, as the system applies cross-language plugin development covering Java, Node.js, and .NET simultaneously.

How do I generate release metadata for a multi-language plugin?

You generate release metadata for a multi-language plugin by using the provided build workflows, which produce standard release JSON schemas and consistent payloads across Java, Node.js, and .NET.

What testing patterns are enforced for NoOne cross-language plugins?

NoOne cross-language plugins enforce automated tests and specific testing patterns to ensure that adding, fixing, updating, or deleting plugins maintains compatibility across Java, Node.js, and .NET environments.

Why do I need a standardized workflow for updating and deleting NoOne plugins?

A standardized workflow for updating and deleting NoOne plugins is needed to enforce project layout consistency, validate changes with automated tests, and generate accurate release JSON across all supported languages.