ohmg

Coordinate Unity3D multi-agent workflows across specialized agents using Serena Memory.

8|Updated Mar 9, 2026
One-click install
npx skills add https://github.com/JEO-tech-ai/oh-my-unity3d --skill ohmg-jeo-tech-ai
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: ohmg
Source: https://github.com/JEO-tech-ai/oh-my-unity3d/tree/main/.unity-skills/ohmg
Command: npx skills add https://github.com/JEO-tech-ai/oh-my-unity3d --skill ohmg-jeo-tech-ai

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Orchestrates Unity3D multi-agent coordination to manage complex tasks across specialized domain agents via Serena Memory.

Core Features & Use Cases

  • Centralized coordination of planning, execution, verification, and cleanup across multiple agents for Unity projects.
  • Real-time cross-agent state sharing and observability through Serena Memory.
  • Seamless integration with Unity Editor tools via an orchestrated workflow.

Quick Start

Install the oh-my-ag skill to begin coordinating Unity multi-agent tasks across agents.

Frequently Asked Questions about ohmg

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I coordinate multiple agents in a Unity3D project workflow?

Multi-agent coordination in Unity3D is managed by orchestrating specialized domain agents through Serena Memory, enabling centralized planning, execution, verification, and reporting across your project workflow.

What is the best way to share state across Unity agents during orchestration?

Sharing state across Unity agents relies on Serena Memory to provide real-time cross-agent state sharing and observability, ensuring synchronized execution and verification throughout the orchestration workflow.

Can I use this multi-agent orchestration workflow directly with the Unity Editor?

Yes, the multi-agent orchestration workflow integrates seamlessly with Unity Editor tools, allowing you to apply end-to-end task coordination directly within your existing Unity development environment.

How do I set up end-to-end orchestration tasks spanning planning and verification in Unity?

End-to-end Unity orchestration tasks are set up by defining a frontmatter entry point and optional resource structures like scripts or assets, qualifying a valid Skill Unit for planning through reporting.

Does multi-agent Unity orchestration require any external dependencies?

No external dependencies are required to run this Unity multi-agent orchestration, as it relies entirely on built-in Serena Memory coordination to manage cross-agent workflows and state sharing.

When do I need Serena Memory for Unity agent coordination?

Serena Memory is needed for Unity agent coordination when your project requires centralized management of complex tasks across specialized agents, ensuring real-time state observability and structured cleanup.