omniverse-ui-widgets
OfficialPrototype disposable OvWidgets apps from widgets.
System Documentation
What problem does it solve?
Use this skill when a user asks to create or validate a disposable standalone OvUI/ovwidgets application from the existing widget set. The application source should live outside the repo unless the user explicitly asks to productize it. The skill covers exact imports, runtime environment, ovrtx proof requirements, widget wiring, menu/file-open wiring, and screenshot-first QA expectations. Do not use this skill for raw omni.ui atomic widget construction; use the omniverse-ui-apis skill instead.
Core Features & Use Cases
- Provide durable, production-ready skeletons for disposable OvWidgets apps that reuse existing widgets while keeping app code outside the main repo.
- Enforce ovrtx renderer requirements, stage/viewport/property wiring, and File > Open integration.
- Use cases include quick demos, QA testing, or temporary prototyping without polluting the repository.
Quick Start
Create a disposable OvWidgets trial app using the provided references and open the included USD fixture to validate rendering.
Dependency Matrix
Required Modules
None requiredComponents
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: omniverse-ui-widgets Download link: https://github.com/NVIDIA-Omniverse/ovui/archive/main.zip#omniverse-ui-widgets Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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