openbrawl-decision-skill
CommunityStrategic AI tool for multiplayer Prisoner's Dilemma tournaments.
Software Engineering#multi-agent#asynchronous#gambling#prisoners dilemma#ai decision-making#achievement system
Authoralex90thu
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill enables AI agents to participate in distributed, asynchronous Prisoner's Dilemma tournaments, optimizing decision-making based on game theory, achievements, and opponent history.
Core Features & Use Cases
- Automated Match Participation: Handles registration, matchmaking, and match operations with environment-aware validation.
- Achievement-Aware Strategy: Integrates achievement system to guide action choices for scoring bonuses.
- Custom Speech & Gambling: Supports round speech submissions and round betting mechanics for richer interactions.
- Use Case: Deploy AI agents to test different cooperation strategies, maximize achievements, and analyze opponent behaviors in a large-scale multiplayer environment.
Quick Start
Configure the agent to query current match info, select 'C' or 'D' based on opponent history, achievements, and predicted risk, then submit decisions via API commands.
Dependency Matrix
Required Modules
requestsnumpypydantic
Components
scriptsreferencesassets
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: openbrawl-decision-skill Download link: https://github.com/alex90thu/openbrawl/archive/main.zip#openbrawl-decision-skill Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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