ordering-modifier-chains

Diagnose and fix Jetpack Compose Modifier ordering bugs.

472|16|Updated Apr 29, 2026
One-click install
npx skills add https://github.com/skydoves/compose-performance-skills --skill ordering-modifier-chains
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: ordering-modifier-chains
Source: https://github.com/skydoves/compose-performance-skills/tree/main/modifiers/ordering-modifier-chains
Command: npx skills add https://github.com/skydoves/compose-performance-skills --skill ordering-modifier-chains

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes references (resource) components.

What problem does it solve?

This skill helps developers identify and fix Jetpack Compose Modifier ordering bugs that cause paint region mismatches, incorrect hit targets, clipping errors, padding miscalculations, or unexpected graphicsLayer behavior.

Core Features & Use Cases

  • Understand how each modifier wraps the next, and how order changes paint and hit-testing boundaries.
  • Provide canonical reorder patterns for common symptoms (padding vs background, clickable placement, clip-before-background, graphicsLayer scope).
  • Follow a structured workflow to read a Modifier chain top-to-bottom and rewrite it to match design intent.

Quick Start

Review the failing modifier chain and reorder it to align background, padding, clickable, and clip semantics.

Frequently Asked Questions about ordering-modifier-chains

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
Why does my Jetpack Compose background draw outside the padding boundaries?

This occurs when background precedes padding in the modifier chain, causing the background to draw over the padded region. Reordering the chain so padding wraps background enforces the correct paint boundary.

How do I fix an oversized clickable hit target in Jetpack Compose?

An oversized clickable hit target in Jetpack Compose happens when clickable wraps padding, extending the touch region beyond the visual bounds. Moving clickable after padding restricts the hit-testing area to the visible element.

How does modifier order affect clipping and graphicsLayer effects in Compose?

Modifier order affects clipping and graphicsLayer effects by changing how each modifier wraps the next. Applying clip before background restricts the painted area, while incorrect graphicsLayer placement causes unexpected visual transformations.

What is the best way to debug incorrect clipping in a Compose modifier chain?

The best way to debug incorrect clipping in a Compose modifier chain is to read the chain top-to-bottom, verifying that clip precedes background and that graphicsLayer scope matches design intent, then reorder modifiers to align boundaries.

When do I need to reorder modifiers to fix padding miscalculations in Compose?

You need to reorder modifiers to fix padding miscalculations in Compose when paint region mismatches or incorrect hit targets appear, indicating that padding, background, or clickable semantics are wrapping the chain in the wrong sequence.