What problem does it solve?
This Skill provides a focused developer reference to help engineers understand and navigate Orkid's C++ reflection and object system so they can correctly register properties, implement RTTI, and serialize objects without guessing where patterns and hooks live.
Core Features & Use Cases
- Key file mappings: Identifies the primary headers and source files for RTTI macros, Object and ObjectClass, property types, and serialization.
- Property registration patterns: Describes directProperty, accessorProperty, enum/map/object properties, and editor annotations for metadata.
- Serialization and lifecycle guidance: Explains the serdes node model, JSON serializer/deserializer, lifecycle hooks, cloning, and how signals/slots and factories integrate with the reflection system.
- Use cases: Locating where to register new properties, debugging serialization issues, adding editor annotations, and implementing or extending object factories.
Quick Start
Ask the assistant to explain how to register a property in Describe(), where that registration lives in the codebase, and how it will be serialized.