What problem does it solve?
UI scenes in launch videos often read as static or dead, and morphs or transitions that start without a visible cause feel arbitrary. This Skill provides a house-style oversized cursor technique that carries the viewer's eye across the frame and gives every animation a causal trigger.
Core Features & Use Cases
- Cursor sizing and styling conventions: Enforces 7cqw full-frame (4.6-5.5cqw in-mock) sizing, proven fill variants, drop-shadow, and brand-motif cursor options such as Figma-style multiplayer arrows.
- Physical entry and exit laws: Defines off-screen entry with decelerating glides, off-frame exits, and cut-the-curve cross-scene handoffs that stitch scene seams at matched velocity.
- Click-ignition choreography: Specifies tip-targeting with transformOrigin pivoting, asymmetric click taps, and same-frame ignition of morphs, typing runs, and transitions.
- Use Case: When building a product demo scene where a button click triggers a menu cascade, use this Skill to animate an oversized cursor entering from below, landing its tip on the button, tapping it, and igniting the cascade in the same frame.
Quick Start
Use the oversized-cursor skill to add a house-style cursor that enters from off-screen, clicks the submit button, and ignites the form morph in my HyperFrames scene.