particle-system-modify
CommunityPatch ParticleSystem modules on a GameObject.
Authorsprillion
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Modify a ParticleSystem component on a GameObject by providing only the modules you want to change. Use 'particle-system-get' first to inspect the ParticleSystem structure before modifying to avoid unintended changes.
Core Features & Use Cases
- Partial updates: change only the main, emission, shape, or other modules without touching the rest.
- Inspect then modify: use 'particle-system-get' to inspect the current structure before applying changes.
- Deterministic integration: works with an HTTP API workflow to apply updates to a Unity runtime environment.
Quick Start
Provide the GameObject reference and the modules you want to modify to apply changes to the ParticleSystem.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: particle-system-modify Download link: https://github.com/sprillion/gem_td/archive/main.zip#particle-system-modify Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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