What problem does it solve? Coordinating multiple Claude Code sub-windows to execute Story pipelines (create-story, dev-story, code-review) requires reliable dispatch, completion detection, review gating, and window cleanup; this Skill provides the full controller-side SOP and scripts so no phase is lost, double-dispatched, or force-killed. ## Core Features & Use Cases - Three dispatch modes: Mode A (Party Mode discussion then Story creation), Mode B (skip discussion when a backlog stub exists), and Mode C (general non-Story tasks driven directly by the main window via dispatch-general.ps1 and worker-general.ps1). - DB-backed handshake closed loop: worker_runs.lifecycle state machine (dispatching → running → reported → awaiting-review → approved → closed) with ack_worker_run / gate_worker_run MCP tools, preflight five-checks, and close-worker.ps1 as the only programmatic window-close path. - Guardian and knock mechanisms: pipeline-guardian.ps1 resident watcher (zero-kill, stall detection), plus console-knock.ps1 / knock-worker.ps1 / knock-controller.ps1 for injecting one-line prompts into idle windows. - Use Case: A controller window dispatches a dev-story phase to a sub-window, receives the reported notification, runs the six-evidence GATE check, acknowledges and approves the run, closes the worker window, and commits the phase with a pathspec-scoped git commit. ## Quick Start Ask the AI to dispatch Story X through the pipeline using dispatch-general.ps1 with the create-story phase and then follow the handshake loop through ack, gate, and close-worker.