path-frontier

Enumerate reachable positions within a bounded number of navigation actions in Minecraft.

10|Updated Jul 22, 2025
One-click install
npx skills add https://github.com/bdambrosio/Cognitive_workbench --skill path-frontier
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: path-frontier
Source: https://github.com/bdambrosio/Cognitive_workbench/tree/main/src/world-tools/minecraft/path-frontier
Command: npx skills add https://github.com/bdambrosio/Cognitive_workbench --skill path-frontier

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes scripts (resource) components.

What problem does it solve?

This tool helps understand reachable areas in a Minecraft world without actually moving, by simulating navigation steps.

Core Features & Use Cases

  • Simulated Exploration: Safely explore potential paths and reachable locations within a set number of actions.
  • Reachability Analysis: Determine which cells are accessible from a given point, considering terrain and obstacles.
  • Use Case: Before digging a new tunnel, use this tool to see if you can reach a promising ore vein within a few moves, without risking falling into lava.

Quick Start

Use the path-frontier skill to find reachable positions within 3 actions from your current location.

Frequently Asked Questions about path-frontier

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I find reachable positions in a Minecraft world without actually moving?

Simulating navigation steps lets you enumerate reachable nearby positions in a Minecraft world without actually moving. This skill analyzes spatial map data and simulates movement, turns, climbs, and descents to identify potential frontier locations safely.

What is reachability analysis and how does it work for terrain exploration?

Reachability analysis determines which cells are accessible from a given point by simulating movement and considering terrain and obstacles. It validates navigation safety and over-approximates unknown cells to provide conservative exploration boundaries.

How do I check if a path to a nearby ore vein is safe before digging in Minecraft?

Use simulated exploration to find reachable locations within a set number of actions from your current position. This validates navigation safety and helps you see if you can reach a promising ore vein without risking falling into lava.

Can I simulate Minecraft pathfinding within a limited number of navigation actions?

Yes, you can enumerate reachable nearby positions within a bounded number of navigation actions. The simulation analyzes spatial map data and simulates movement, turns, climbs, and descents to identify which cells are accessible.

What are the limitations of simulated pathfinding for Minecraft exploration?

The simulation over-approximates unknown cells for conservative exploration, meaning it may flag unreachable areas as reachable. It is bounded by a set number of navigation actions and validates safety based on the spatial map data provided.

Do I need any external dependencies to run Minecraft reachability analysis?

No external dependencies are required. The path-frontier skill operates independently using scripts to process spatial map data and simulate navigation steps for identifying accessible cells and frontier locations.