What problem does it solve?
This Skill helps teams test payment and checkout flows the way they fail in production, without using real cards or live payment keys.
Core Features & Use Cases
- Validates success, decline, insufficient-funds, and 3DS challenge paths in PSP sandboxes, with Stripe as the primary flow.
- Covers webhook delivery, signature verification, duplicate event handling, and order fulfillment that must wait for verified server-side payment events.
- Simulates subscription renewals, failed recurring charges, and refunds with server-side test clocks so billing scenarios can be reproduced on demand.
- Extends the same testing pattern to Adyen, PayPal, and Braintree by swapping in each provider's sandbox cards, buyer accounts, and notification model.
Quick Start
Ask the assistant to design or debug a sandbox payment test for your checkout flow, including the correct test card, webhook setup, and Playwright steps needed for your PSP.