pbr-materials
Define PBR material contracts for the Myelin simulator using THREE.MeshStandardMaterial or THREE.MeshPhysicalMaterial.
npx skills add https://github.com/Seth-arc/myelin-platform --skill pbr-materials
Or copy as Structured Prompt for Agent▼
Please help me install this Agent Skill. Skill: pbr-materials Source: https://github.com/Seth-arc/myelin-platform/tree/main/primary_build_source/docs/skills/3/mnt/user-data/outputs/pbr-materials Command: npx skills add https://github.com/Seth-arc/myelin-platform --skill pbr-materials