pine-icons
CommunityEmbed and render iconography efficiently in pocopine applications.
Authormambisi
Version1.0.0
Installs0
System Documentation
What problem does it solve?
The pine-icons Skill Unit provides a solution to embedding and rendering icons efficiently in pocopine applications, addressing the challenge of selecting, managing, and integrating icons across the application without bloat.
Core Features & Use Cases
- Efficient Icon Management: Embed and use icons through two approaches - compile-time via the
icon!proc macro for Rust handlers, and template-driven withregister_icons!for.pocotemplates. - Variability and Customization: Supports different icon styles (
outlineorfilled) and sizes. - Reactive Usage: Allows reactive selection of icons in
.pocotemplates for dynamic theme switching. - Tree Shaking: Ensures only required icons are included in the final binary for efficient usage of resources.
Quick Start
To register and use an icon, execute: 'pineIcons register [name] [style]', for example, 'pineIcons register star filled'.
Dependency Matrix
Required Modules
pine-icons
Components
scriptsreferences
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: pine-icons Download link: https://github.com/mambisi/pocopine-skills/archive/main.zip#pine-icons Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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