pixel-art

Convert images into retro pixel art with era palettes and animation overlays.

78|16|Updated Apr 23, 2026
One-click install
npx skills add https://github.com/sheawinkler/hermes-agent-ultra --skill pixel-art-sheawinkler
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: pixel-art
Source: https://github.com/sheawinkler/hermes-agent-ultra/tree/main/skills/creative/pixel-art
Command: npx skills add https://github.com/sheawinkler/hermes-agent-ultra --skill pixel-art-sheawinkler

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill requires Pillow, and includes scripts (resource) and references (resource) components.

What problem does it solve?

Convert images into retro pixel art using era palettes and optional animation overlays to simplify asset creation workflows.

Core Features & Use Cases

  • Pixel art conversion with Floyd-Steinberg dithering and hardware palettes for authentic retro looks.
  • Optional animation overlay generation to create short looping visuals (rain, snow, embers, etc.) via Python scripts and FFmpeg.
  • Use Case: Transform an image into a NES-style artwork or generate animated social posts with pixel-art overlays.

Quick Start

Convert an input image to pixel art using the default preset and save as output.png.

Frequently Asked Questions about pixel-art

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I convert images to retro pixel art using Python and Pillow?

To convert images to retro pixel art, this Skill applies Floyd-Steinberg dithering and hardware-era palettes using Pillow for image processing. You can execute this via the Python API or CLI to quickly generate static pixel-art assets like game sprites or avatars.

What is Floyd-Steinberg dithering and how does it work for pixel art generation?

Floyd-Steinberg dithering is an error-diffusion algorithm applied during pixel art generation to simulate color depth and create authentic retro looks. It distributes quantization errors to neighboring pixels, allowing images to map accurately to limited hardware-era palettes.

Can I create animated pixel art with FFmpeg overlay effects for social media?

Yes, you can create animated pixel art for social media by generating optional looping animation overlays like rain, snow, or embers. The Skill uses Python scripts and FFmpeg-based video creation to produce these short looping visuals from static pixel-art images.

Does this pixel art converter support specific retro hardware palettes like NES?

Yes, the pixel art converter supports authentic era-specific hardware palettes, including NES-style artwork. It handles palette mapping directly during image processing to ensure the converted assets match the color limitations of retro gaming systems.

What do I need to run the pixel art CLI and generate animated video outputs?

To run the pixel art CLI and generate animated video outputs, you need Python with the Pillow dependency installed for image processing, along with FFmpeg configured for video creation. This setup enables both static asset generation and looping animation overlays.

When should I not use Floyd-Steinberg dithering for image to pixel art conversion?

You should avoid Floyd-Steinberg dithering for image to pixel art conversion when a smooth, uniform color reduction is preferred over a retro, noisy texture. Since dithering distributes quantization errors to mimic limited palettes, it intentionally introduces visual speckling that may not suit modern clean aesthetics.