pixel-character-template

Convert pixel-character templates into TypeScript grids and SVG previews.

Updated Mar 31, 2026
One-click install
npx skills add https://github.com/Tanguyvans/claude-config --skill pixel-character-template
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: pixel-character-template
Source: https://github.com/Tanguyvans/claude-config/tree/main/skills/pixel-character-template
Command: npx skills add https://github.com/Tanguyvans/claude-config --skill pixel-character-template

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes references (resource) components.

What problem does it solve?

Pixel-art character templates for Remotion projects are tedious to assemble from scratch. This skill converts a curated gallery of predefined characters into a standardized set of 2D grids in TypeScript and an SVG preview, enabling quick integration and consistent visuals.

Core Features & Use Cases

  • Predefined character gallery with 3 durable poses per character (idle, happy, working) to ensure visual consistency.
  • Copy-ready 2D grids (string[][] or null[][]) exported as TypeScript constants for use in a Remotion project.
  • SVG preview generation to visualize the result before integration.
  • Clear reference index and disambiguation rules to map keywords to the correct character template.

Quick Start

Generate the TypeScript grid exports and SVG preview for a chosen pixel-character template from the gallery.

Frequently Asked Questions about pixel-character-template

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I generate pixel-art character grids for Remotion projects?

To generate pixel-art character grids for Remotion, this skill converts a predefined character gallery into copy-ready TypeScript constants and an SVG preview. It outputs 2D grids validated for rectangularity and color resolution directly for project integration.

Can I get multiple poses for a pixel character template in TypeScript?

Yes, you can get multiple poses for a pixel character template in TypeScript. The predefined gallery provides three durable poses per character—idle, happy, and working—exported as standardized 2D string or null grids.

How does SVG preview generation work for pixel-art characters?

SVG preview generation for pixel-art characters works by mapping the validated TypeScript grids into a scalable visual output. This allows you to visualize the 2D pixel grid result before integrating the constants into your Remotion project.

Do I need any dependencies to use TypeScript pixel-art grids in Remotion?

No, you do not need any external dependencies to use these TypeScript pixel-art grids in Remotion. The skill operates with zero dependencies, extracting frontmatter and validating references to output standalone TypeScript constants and SVG previews.

What's the best way to ensure consistent pixel character poses across a Remotion video?

The best way to ensure consistent pixel character poses across a Remotion video is using a predefined template gallery. This skill enforces visual consistency by providing standardized character templates with fixed idle, happy, and working poses.

Why does my pixel character template output fail grid validation?

Pixel character template grid validation fails when the 2D arrays lack rectangularity or contain invalid color resolutions. The skill validates all generated TypeScript grids for structural rectangularity and color resolution before outputting the SVG preview.